
Ultimate Accelerants grant 25% ult charge (up from 20%).Loba: Black Market Boutique to 150s (+30s).Gibraltar: Defensive Bombardment to 180s (-90s).Bangalore: Rolling Thunder to 240s (+60s).Updated class to Skirmisher (was Assault).

Adjusted fire VFX to better match damage area.Inner Radius increased to 125 units (was 96).Outer Radius increased to 350 units (was 320).Removed from floor and crafting bundles.Peacekeeper shield damage (per pellet) increased by 25%.Alternator shield damage increased by 20%.Reloading when near empty will speed up reloading and overload the next magazineĭisruptor Rounds (Alternator, Peacekeeper) Headshot multi reduced to 1.25 (was 1.5).Strafe Speed: ADS strafe scale reduced to 0.75 (was 0.85).Empty reload time decreased to 4.6 (was 5.1).Tactical reload time decreased to 3.5 (was 4.0).Ammo Consumption per shot reduced to 1 (was 2).Added Extended Sniper Mag attachment slot.Releasing the trigger will decrease charge.Holding the trigger down will increase charge.Projectiles have player passthrough: 80% damage retained.Blue and Purple Armor spawn rate reduced by 30%.Blue and Purple Weapon Attachment spawn rate reduced by 20%.Hemlok, Peacekeeper, Alternator, Rampage, Charge Rifle.Select Fire Enabled defaulting to Full Auto.Prowler Burst PDW enters the care package.Headshot multiplier reduced to 1.75 (was 1.8).Boosted Loader and Disruptor Rounds added to rotation.Double Tap Trigger and Hammerpoint Rounds removed from rotation.Nemesis and Mozambique with Hammerpoint Rounds enter the crafter.Rampage and R-99 leave the crafter and are back on the floor.Fixed overflow damage on level-up applies to the next tier.White to Blue evo points required increased to 200 (was 150).
